/*
 * EquipmentMissile.h
 *
 *  Created on: Jun 16, 2012
 *      Author: gonzalo
 */

#ifndef EQUIPMENTMISSILE_H_
#define EQUIPMENTMISSILE_H_

#include "Equipment.h"

class EquipmentMissile: public Equipment {
public:
	EquipmentMissile(Widget* parent);
	EquipmentMissile(DTOEquipment* dtoEquipment, Widget* parent);
	virtual void handleEvent(Event event);
	virtual void updateStatus();
	virtual void showOn(SDL_Surface* surface,int offsetX,int offsetY);
	virtual DTOEquipment* getDTO();

	virtual ~EquipmentMissile();
private:
	int quantityLeft;

};

#endif /* EQUIPMENTMISSILE_H_ */
